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X3 reunion script editor
X3 reunion script editor












x3 reunion script editor
  1. #X3 REUNION SCRIPT EDITOR MOD#
  2. #X3 REUNION SCRIPT EDITOR FULL#

No recruit, hold it the other way around! As a result, modding is normally used in combination with Scripting. As opposed to Scripting it is possible to add new objects to the game but to a large part it's impossible to modify the behaviour of those objects in the game. Modding concentrates on editing existing objects in TC and / or adding new ones. To be able to use all the advantages of modding, however, you need a broad knowledge of the workings of TC and quite some experience. The basics are easy to comprehend and the amount of changes you can do are huge with that basic knowledge.

x3 reunion script editor

It would seem that modding is the easiest way to edit TC, which is, however, only partially true. And no - the notepad isn't what I call a good XML-Editor. To program the MD, you need a XML-Editor. The MD is easy in comparison to the SE, but anyone with no idea of either of them will still find programming with the MD difficult.Ī main difference between the SE and the MD is that there isn't a program to write MD missions. Programming with the MD is labelled as "easy" by Egosoft and many Scripters. Despite that, it can be used for a broad variety of other tasks as well which makes the MD in some cases to the replacement for the SE. The MD is comparable to the SE but focusses on missions.

#X3 REUNION SCRIPT EDITOR FULL#

In spite of its portation to X3 Reunion (X3R) the full possibilities of the MD can only be used in TC. There are external script editors as well, but not yet bug free, though usable. Scripting is mainly used to modify the behaviour of objects in the game and relies on the ingame Script Editor (SE) for everything. Scripting has many possibilities, is however the most difficult way to edit TC if you don't have any previous experience in programming (like me ). It relies entirely on the resources provided by the game itself. Each has its possibilities, advantages and disadvantages, things which are possible and others which aren't possible. What ways are there to edit Terran Conflict (TC)? Please send me a notice if you find anything that may get across like that.)Ģ. Being offending is not my intention - really - I'm sorry if it seems like that. Or it could be me trying to be funny but not getting it across properly. (Disclaimer: If anything in the tutorial sounds funny or even offending it is most likely due to my not exactly flawless english, which is not my native tongue. I hope it helps our new modding generation. But I'm optimistic as I got through with this basics tutorial without taking all too long. I tend to loose motivation in a matter of seconds. I plan to expand this tutorial later as much as possible to include the advanced parts of modding as well, but I can't guarantee anything.

#X3 REUNION SCRIPT EDITOR MOD#

Sure, there are tutorials, but they are either too advanced for beginners which don't even know what a script and what a mod does, or they are hidden so well that about half of the time which could be used to get into editing TC is needed to actually find the tutorial. The thing is, there may be many great tutorials around and some of them even easily accessible, but for the biggest part, a total beginner has to collect the most basic informations himself. What ways are there to edit Terran Conflict?Įditing Terran Conflict - The Very Basics (PDF)Įditing Terran Conflict - The Very Basics (ModDB)Īctually, I decided to write this tutorial not necessarily because I am such a great guy (which is certainly true as well ), but mainly because I got tired of newbies asking the same basic questions again and again and getting shot down for it by three other users and one moderator which tell the newbie to go and read the stickies.Introduction (Skip this, if you're not interested in my blabber).Editing Terran Conflict - The Very Basics














X3 reunion script editor